English

Kobe Studio Seminar for Studies with Renderman

Workshop: Interdisciplinary Discussion on Game and Film Makings

In this workshop, we would like to have a small discussion on game and film makings. Especially, we will discuss about some academic issues in these fields, from the view points of practical and R&D sections.

Date:
2015/11/01
Place:
Place: Graduate School of Human Development and Environment, Kobe University. (No. 10 at the Campus Map)
Room:
A739
Workshop Organizers:
Yusuke Kiriu (Studio Phones), Takeshi Yamanouchi (Polyphony Digital Inc.), Kosaku Nagasaka (Kobe University)

Program

Time:
13:00-14:00, 14:10-15:10
Title:
Symbolic-Numeric Computation - Aim and Theory -
Speaker:
Kosaku Nagasaka (Kobe University)
Time:
15:30-16:20
Title:
The perception of motion and video-game experience
Speaker:
Takeshi Yamanouchi (Polyphony Digital Inc.)
Time:
16:30-17:30
Short Talk Session
 
Moderator:
Yoshihiro Fukuhara (Waseda University)
Short Talk Schedule:
  • 16:30-16:40 Yoshihiro Fukuhara (Waseda University)
  • 16:40-16:50 Kentaro Suzuki (Polyphony Digital Inc.)
  • 17:00-17:10 Yusuke Tokuyoshi
  • 17:20-17:30 Hajime Uchimura (Polyphony Digital Inc.)
Time:
17:30-
Discussion:
TBA
Moderators:
Yusuke Kiriu (Studio Phones), Takeshi Yamanouchi (Polyphony Digital Inc.), Kosaku Nagasaka (Kobe University)